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FionaFarenheit is dead and we need your help to discover who killed her. To do this, we need you to join us in the world of Second Life and assume the role of one of the suspects.
Thank you in advance for your co-operation. I look forward to meeting you online, where you will help me discover Who Killed FionaFarenheit.
Detective Chief Inspector
SLPD – Second Life Police Department
Who Killed FionaFarenheit? is based between the worlds of real life and Second Life.
Seven players anonymously adopt the roles of seven suspects in an online murder case. During the game, they discover useful information about themselves and those around them.
The avatar detectives encourage players to be tactical, mischievous and just a little brazen. The online anonymity means you can pretty much get away with, well, murder.
What people said
"That was SO MUCH FUN. Thank you!"
Sterts Theatre Player
"I felt so naughty!"
"It made me questions who I am and how I interact with others"
"Exhilarating, surprising and very fun"
"Oh my God! What does my online behaviour say about me?!"
First edition - The Boilerhouse, RHUL: 15th, 16th March 2011
Playtesting - Sterts Theatre, Cornwall: 22nd - 26th August 2011
Second edition - Studio One, RCSSD: 2nd, 9th December 2011
Original Design and creation - James Ellin, Melanie Grossenbacher, Daniel Thompson, Emily Tucker
Second Edition - Oli Back, Melanie Grossenbacher, Nat Horne, Daniel Thompson
Film - Panos Lambis
Who Killed FionaFarenheit? was supported by:
BLOCK STOP create exciting story-based live action games. Our games see fictional events unfold in the real world, where players meet characters, solve puzzles and engage in playful narrative twists and turns.
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